How Does the Back Leg Room Compare Between Ford 150 and Toyota Tundra

Current Metas (No Step Back 1.11.0+)

This is a space to discuss and ask questions about the current metas for any and all countries/regions/alignments and other specific play-styles and large scale concepts. For previous discussions, see the previous thread. These threads will be posted when a new major patch comes out, necessitating a new discussion.

If you have other, more personal or run-specific questions, be sure to join us over at The War Room, the hoi4 weekly help thread stickied to the top of the subreddit.

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level 1

Are Heavy tanks worth making now in Singleplayer?

level 1

Does it make sense to spread mountain regiments through divisions in an army or concentrate them into a few divisions in an army if I'm expecting mountain terrain with my mountaineer general?

level 2

Do dedicated mountaneer divisions. It's important to attack with few divisions in the mountains so it's good to optimize the attack bonuses

level 1

Do we need a penalty for switching Divisions?

Maybe something like a 5% equipment burn or something on new equipment needed?

I'm not a fan of get meta being 'train' 2 widths, deploy them and then convert them all to 50 widths for no penalty.

level 2

There is a penalty. They drop to -25% effectiveness for becoming Rookie level trained, and you have to either fight them that way or spend a few weeks training them to full. Additionally the penalties for being extremely badly under equipped are pretty gnarly, once you get under 50% equipment strength they get pretty easy to push over.

Are you talking specifically about nerfing Anschluss?

level 1

I wrote a couple of days ago about trying to win the winter war as finland and I don't know how to do it. The soviets simply obliterate your supply lines with airforce and then just roll over you. I've tried to build level 5 static AA and also radar, but it's seemingly doing nothing. Anyone got any tips to survive this disaster? I should use the other general with the camouflage though for less damage from CAS, I've realised that much.

https://imgur.com/a/POtvrKf

level 2

Have you tried having aircraft on the intercept mission?

level 1

Is there a powerful minor country singleplayer template for late game, 9-2's carry me on early and mid game but then wars became a stalemate.

level 2

Honestly, i've found 9/1s with dirt cheap flame tank support and light tank recon support with the highest possible breakthrough does great work. Gotta have air though, no way around that.

level 2

If you are using front lines to attack rather then microing the units yourself, then bigger divisions tend to work better (18-4 in this case I guess?). The front line ai tends attack one or two divisions at a time when the order has been going for a while, instead of waiting for all divisions to recover. 1 or 2 big divisions will do a lot more damage.

level 2

Turn it into 9-3 with a lot of support companies especially rocket artillery. All other factories on CAS and airpower.

level 1

Is there a way to increase supply to your troops immediately following a naval invasion? I invaded Southern China from the Philippines. I'm sitting on a port and I have Naval superiority. I have excess trucks and convoys. I changes to truck supply. Supply is red so my troops can't do crap. I think maybe: a. I need to plan better and land where there are supplies or b. I need to use transport planes. Any advice?

level 2

I think it might be bugged? I naval invaded Turkey as the ussr last night and i had captured the ports, but the port supply dumps said "no access for convoys" even though i had naval superiority and clear paths to my home ports

level 2

I've found supply planes to work really well in bottleneck areas and remote areas. Specifically, Vietnam/Northern Italy/Russian Front/Greece/Africa/Naval Invasion on Britain. I think they'll be a recurring inclusion in all future games for me. If someone has math on this that would be lovely, as my evidence is merely anecdotal.

level 1

Could someone explain the army meta to me, I'm horrible at templet design and I'm trying to do achievement runs

level 2

I use 30 widths for everything except mountain terrain where I use 25 Width.

for support companies I use; Art, Engineers, Logistics, Maintenance.

level 2

My current strategy is to make 25 width for defending because that's the lowest reinforce width for any terrain type so the template will conceivably reinforce into any terrain without huge overwidth penalties.

level 2

I don't really have an answer because I'm bad at this game but I did a Reddit search for "combat width" and there are several good discussions about current META widths and templates. It is all about supplies now and pushing toward supply hubs. There are also several streamers on YouTube that just released tank designer and template videos.

level 1

What is the best template overall?

level 2

The combat width is the problem now

How Does the Back Leg Room Compare Between Ford 150 and Toyota Tundra

Source: https://www.reddit.com/r/hoi4/comments/r1f6m5/current_metas_no_step_back_1110/

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